Start becoming an Unreal Engine Pro for free with the first Module lessons below.
In this overview video, we go over the 8 steps to Getting Started with Unreal that are included in this Intro to Unreal Engine module.
In Part 1 of this Intro to Unreal module, we're going to look at the 3 steps to getting started with Unreal Engine. This series is using Unreal Engine 5, but many aspects also work with Unreal Engine 4.
Ever wondered what's the deal with the Unreal project folder? In Part 2 of this Getting Started with Unreal Engine series, we'll create a project, learn the benefits of using the mannequin for scale reference, and break down the project folder. You'll know what each sub-folder is for and more importantly what needs to be copied to make a backup and what can safely be deleted!
In Part 3 of the Getting Started with Unreal Engine course, navigating the interface of this beast of a software becomes a lot less intimidating. You'll learn how to work with the 6 major elements of the editor interface and get familiar with the 3 different methods of navigating the camera around the viewport.
Learning how to construct a 3D scene in Unreal starts with understanding how to get assets into the viewport and then manipulate them. In Part 4 of this Getting Started with Unreal Engine 5 for Beginners course, we're going to go over the 7 keys to working with content in the editor.
For a Limited Time get 66% Off the Unreal Engine Pro Masterclass through 9/2/2024!
In Part 5 of the Getting Started with Unreal Engine 5 course, we break down the 5 types of lights in Unreal to learn when, where, and how to use them.
Have you ever gotten frustrated at Unreal not saving all of your changes? In Part 6 of the Getting Started with Unreal Engine 5 course, we learn about how Unreal organizes all the different aspects of a project and how we can use the "Save All" functionality to make sure we don't lose any changes.
In Part 7 of this Getting Started with Unreal Engine 5 course, we learn how to drop in and play to test our game, as well as how to use the simulate functionality to test runtime gameplay elements without actually playing.
In this quick tutorial from Part 8 of the Getting Started with Unreal course, you'll learn about setting camera bookmarks and how to quickly take basic screenshots.
2.1 - Free 3D Assets with Quixel Megascans
2.2 - Anatomy of a Model
2.3 - Intro to Materials in Unreal Part 1
2.4 - Intro to Materials in Unreal Part 2
2.5 - Importing Assets
2.6 - Nanite with Unreal engine
3.1 - What is PBR?
3.3 - Texture Optimization with Graypacking
3.4 - Master Materials and Instances
3.5 - Creating a Standard Master Material
3.6 - Tiling Materials
3.7 - Emissives and Masks
3.8 - Translucency and Opacity in Materials
3.9 - Creating a Glass Material
5.1 - Intro to Blueprint
5.2 - Programming Fundamentals for Blueprint
5.3 - Using Functions with Input and Output
5.4 - Modifying Material Instances with Blueprint
5.5 - Dynamic Prefabs with Construction Script
5.5a - Prefab Lamp 1: Building the Base
5.5b - Prefab Lamp: 2 Presets with Integer Sliders
Unlock the rest of the Getting Started with Unreal Engine course as part of the Unreal Engine Pro Masterclass. You'll gain immediate access to the next modules 4 modules:
Module 2: Working with Assets
Module 3: Materials and Textures
Module 4: Lighting & Rendering
Module 5: Introduction to Blueprint
You'll also get instant access to the World Building with Unreal Engine course and all future Masterclass content for no extra charge.
The Unreal Engine Pro Masterclass also gets you the World Building with Unreal Engine course with over 11 hours of content.
Module 1: Intro to World Building
Module 2: Level Prototyping
Module 3: Open World
Module 4: Visually Enhancing the World
Module 5: Environment Lighting
Module 6: Direct Lighting
Plus Bonus Environment Art Techniques
Gets special early access to the Game Design 101 course as it is actively being developed. The following modules are currently planned or in development:
[COMPLETE] Set Up a Player Character
Blueprint Interaction
Gameplay and UI
Level Design Mechanics
Pick Ups and Interactables
NPC and AI
Plus much more planned!
Finished Course is included in the Unreal Engine Pro Masterclass Collection once completed. You'll never have to pay extra for it once you've secured your spot.
By enrolling in the masterclass, you'll get access to:
Getting Started with Unreal Engine Pro
Learn the foundational essentials for working with Unreal Engine, including working with assets, materials, textures, lights, and even Blueprint! (over 6 hours of content)
World Building with Unreal Engine Pro
Learn techniques used for worldbuilding for both games and film, including level prototyping, landscapes, lighting, and how to visually enhance your world with things like decals and vertex painting. (over 13 hours of content)
Game Design 101 [EARLY ACCESS]
I'm currently building out a brand new mini course called Game Design 101 where we are diving really deep into Blueprints to create a full game. I say mini course, but this is going to be the biggest course in the Unreal Engine Pro collection yet! (planned over 20 hours of content)
BONUS CONTENT: Megascans Environment Challenge
Get ready to build a fully 3D Environment in 5 Days using FREE Assets from Quixel Megascans! In this 5 day challenge we'll build a portfolio ready scene together using all free resources. Comes complete with a full PDF companion guide!
All Future Masterclass Content
Once you're in, you're in. All future Masterclass content is included. Even when the price goes up with new content added, you get access at no extra charge.
For a Limited Time get 40% Off the Unreal Engine Pro Masterclass!
Master the Core Fundamentals
Delivered as Unreal Authorized Instruction certified by Epic Games!
A QUICK START WITH UNREAL ENGINE - Demystify the interface. No prior knowledge necessary!
FAMILIAR WITH WORLD BUILDING - Work with meshes, materials, and lights to build scenes and worlds in of Unreal.
TAUGHT MATERIAL MAGIC - Learn to unlock the material editor to create the best looking meshes.
INTRODUCED TO BLUEPRINT - Learn Unreal's powerful yet artist friendly Blueprint, using basic programming fundamentals.
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